Feb 03, 2006, 10:24 PM // 22:24
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#21
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Krytan Explorer
Join Date: Jan 2006
Location: Wisconsin
Guild: dth
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I think a game with substantial content like guild wars will continue to attract new players and keep players making new characters. The only thing I would be worried about is there not being enough content considering the economy, nothing costs anything anymore, mostly because everyone is now level 20 and can farm all the expensive things extensively. Prices will continue to fall unless new things come out.
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Feb 03, 2006, 11:08 PM // 23:08
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#22
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Jungle Guide
Join Date: Apr 2005
Location: Yorkshire, UK
Profession: R/Me
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People in this game like 'perfect' things. This doesn't just include weapons. They want their characters to have done all missions with all bonuses. Found every little town and outpost. There will constantly be people buzzing between all the chapters I think.
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Feb 04, 2006, 01:01 AM // 01:01
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#23
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Popcorn Fetish
Join Date: Dec 2005
Guild: [GODS]
Profession: Mo/Me
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Juicey Shake posted a link to Factions FAQ
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Feb 04, 2006, 01:11 AM // 01:11
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#24
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Frost Gate Guardian
Join Date: Jul 2005
Profession: W/Me
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i doubt this will become a problem. chapter two is a new game, and thus it will probably attract the same amount if not more people since you will have new people and the old vets. i think most people will still play in chapter 1...i seriously doubt anyone would just completely abandon tyria. then of course you will have new people coming in. also remember that Anet is expanding into other countries, thus there will be more of an audience.
i must say i am a bit worried about the content of the chapters too. 6 months is a really short period of time. the time between chapter 1 and chapter two realease is roughly a year. i've had the game since release date, and although the thrill of exploring new and unknown lands and watching the cheesy cutscenes has long since faded, i still find plenty to do. i think 8-10 months would be good for each new chapter. and i also think they should stop after 3 or 4 chapters and just begin to update old chapters
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Feb 04, 2006, 01:27 AM // 01:27
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#25
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Ascalonian Squire
Join Date: Jan 2006
Profession: Me/
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i highly disagree with you excer. I think 6 month is good enough for people to appreciate the game to the full extent.
I havent been playing the game since september and yet in six month i had the time to get 6 char through the story line and get into pvp .
I really enjoyed the pve side however i dont think i will be playiing much of the pve in the next chapter even though i will buy it.
So for me as a pvp player, and lets face it GW is a competetive game, having the metagame renewed every six month is really important since it gives anet time to analyze the current classes and add skills and gameplay that will force players to alter their game.
Had the Ritaulist been introduced in september/october i dont think we would havew seen IWAY to the same extent as currently
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Feb 04, 2006, 01:32 AM // 01:32
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#26
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Frost Gate Guardian
Join Date: Jul 2005
Profession: W/Me
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Quote:
Originally Posted by Qealoth
i highly disagree with you excer. I think 6 month is good enough for people to appreciate the game to the full extent.
I havent been playing the game since september and yet in six month i had the time to get 6 char through the story line and get into pvp .
I really enjoyed the pve side however i dont think i will be playiing much of the pve in the next chapter even though i will buy it.
So for me as a pvp player, and lets face it GW is a competetive game, having the metagame renewed every six month is really important since it gives anet time to analyze the current classes and add skills and gameplay that will force players to alter their game.
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perhaps you missed my point. i'm saying 6 months might not be enough developing time for a good game with lots of new content.
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Feb 04, 2006, 01:36 AM // 01:36
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#27
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Ascalonian Squire
Join Date: Jan 2006
Profession: Me/
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Quote:
Originally Posted by Excer
perhaps you missed my point. i'm saying 6 months might not be enough developing time for a good game with lots of new content.
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Ahh well. I am sure Anet will get more employees since they are hopefully nearing the 2million mark(a BIG HOPE*)
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Feb 04, 2006, 10:34 PM // 22:34
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#29
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Lion's Arch Merchant
Join Date: Nov 2005
Profession: N/
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I'm surprised at the sheer number of people who have no read about how new Chapters will work.
There will be a Pre-searing type area in Chapter 2, so no, new characters there don't start at level 20.
Yes, you can bring Chapter 1 characters over and start on the high-level content.
Yes, you will be able to make characters of the existing classes, but they won't have access to all skills unless you take them into Chapter 1.
Chapter 2 is standalone, or actually "stand-along".
They are releasing two full new chapters a year so they say.
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Feb 06, 2006, 05:46 AM // 05:46
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#30
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Lion's Arch Merchant
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Its a good question, we'll just have too see. There will always be a flow of new people to ch1, which will probably increase after chapter two is released. Im just glad I ascended when it was still easy to find PUGS (Back in July).
As for the 2 expansions a year business- dont know where everyones getting that idea. They did say they were aiming for 2 a year when the original game released, however it already took them nearly a year to release factions, and I doubt they will manage to fit another one in by December.
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Feb 06, 2006, 06:04 AM // 06:04
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#31
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Banned
Join Date: Jun 2005
Location: Macau
Guild: www.exilesofdarksteel.com
Profession: E/
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i think it will take a lot of time for everyone that plays guildwars 1 buy guildwars 2 . also people will be buying guildwars 1 after 2 is out .
some items , expecialy weapons will only be lootable in guildwars 1 , same for armor , materials etc . im sure anet will fuze the games. they say you dont have to buy guildwars 1 to play 2 , but im sure there will be good reasons for people who have gw2 go to gw1 continent and vice versa.
just my 2 cents
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Feb 06, 2006, 06:08 AM // 06:08
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#32
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Academy Page
Join Date: Feb 2006
Location: Houston, TX
Guild: Arcane Nexus
Profession: N/R
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I don't think GW will be spread too thin. Besides what everyone has said about new players and old content, some people will end up liking a certain land or campaign better then another. So, no, we won't be spread too thin. In fact, PuGs might be better in the older chapters because you have people who really want to do it, not just level up.
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